Summary[]
Well, that's depressing. Long ago this biome was a majestic city of towering skyscrapers filled with every race imaginable. At some point an unknown apocalyptic event wiped out most of civilization. The few people that survived hid in underground bunkers and turned to scavenging for survival. You can expect hardened bandits to accost you in your travels across these ruins. Occasional ash storms will hinder your vision as well. Not recommended for early game players!
Codex description[]
A wasteland housing the remains of a once great civilization. Something awful happened here, long ago. Ancient ruins hold many lost treasures. Violent weather detected.
A wasteland. Abundant ruins of a dead civilization located primarily near coastlines. Strange and often severely deadly storms form from time to time.
Once a thriving world, something eradicated most life on this wasteland. Bandits and raiders are commonly found scavenging for resources amid extremely dangerous weather patterns.
Music Tracks[]
Vanilla Music[]
Day | Night |
---|---|
Lava Exploration 1 | Lava Exploration 2 |
Drosera | Crystal Exploration 2 |
Inviolate Loop | Mira |
Desert Exploration 2 | Tranquility Base |
Ultramarine | Arctic Constellation 1 |
Arctic Constellation 1 | Nomads |
Body Electric Loop | Psyche |
Mercury | Casiopeia |
Nomads | Error 0xbfaf000 |
Psyche | Accretion Disc |
Frackin' Music[]
Day | Night |
---|---|
Junkyard Tribe | Minima |
Controlled Chaos | Nomads (?) |
On the Beach at Night (?) | On the Beach at Night (?) |
Artificial Intelligence | Apocalypse |
Desert Village | Burn Them Down |
I Killed God | Night of Chaos |
Procession | Skynet |
Rainy Day | Villainous Tower |
Song of Mourning | Cyberwaste |
The Ballad of Reformation | |
Virtutes Instrumenti | |
Araba | |
Castle Meinhoff | |
Met1 | |
Wal |
Possible Weather[]
Anti-Gravity Rain, Light Anti-Gravity Rain, Poison Gas, Dense Poison Gas, Deadly Poison Gas, Ash Storms, Tar Rain.
Planets that list poison gas as a weather type require poison resistance in order to survive on them. Using a Tinkering Table (which is crafted at a Machining Table), you can craft a Poison Shield augment. EPP Augments can be attached to EPPs by opening your inventory, clicking an augment, and right clicking the EPP you wish to attach it to.
An alternate method of obtaining poison gas immunity is to craft an Armorworks at a Machining Table. You can then craft a Blister Shield to receive poison gas immunity while the shield is highlighted on your hotbar, or craft a set of Blister Armor to receive poison gas immunity at all times while the full set is equipped. Note that if you wield a Blister Shield for poison gas immunity, opening your inventory and moving items around will briefly remove your immunity. This is most likely a glitch.
Wildlife[]
Glitched Deathbot